Squaring up to the Old World
Warhammer Community recently featured a Q&A style article about their forthcoming Old World game. They confirmed that square bases will be used, and that the rules designers will be dipping … Continue reading
Take a bow, Jervis Johnson
It had to happen a some time, and that time is now. Jervis Johnson is leaving Games Workshop, after several decades’ work designing games. I will remember him most as … Continue reading
The incredible story of Sagas
Sagas are fast becoming my favourite card type in Magic: the Gathering. They seem to hit the sweet spot between a card that can provide plenty of flavour and backstory, … Continue reading
A cynical approach to Standard
Formerly Magic’s most popular format, Standard has fallen on hard times of late. In recent years it has been eclipsed by Commander as the most popular format. For a series … Continue reading
Ludonarracon 2020
Ludonarracon 2020 will open later this week, running from April 24-27 this year. Okay, I’d never heard of this before either, but Ludonarracon is, as the name suggests, a celebration … Continue reading
Game Design: Challenge Yourself ā
As I mentioned on Monday, Iām swapping out Project Shuriken for the moment while I polish my drawing skills a bit more. The replacement is a tabletop SF skirmish game … Continue reading
The White Box
I write about this when it first went to Kickstarter, and now I have my own copy. The White Box provides any budding tabletop game designer with a bunch of … Continue reading
Age of Sigmar: the right decision
In my opinion, the verdict is now in: Games Workshop were right to kill off Warhammer and replace it with the Age of Sigmar. Warhammer at the time was a … Continue reading
Right content, wrong product: a SAGA Book of Battles review
The SAGA Book of Battles is a supplement of over 50 pages dealing with how to organise and fight battles across the various SAGA settings. The book is organised into … Continue reading
Age of Magic faction review: The Horde
The Archetype SAGA Age of Magic doesn’t define your armies for you, but gives you a theme to follow. The Horde lets you put down lots of models on the … Continue reading
SAGA Age of Magic review
Age of Magic is the long-awaited fantasy supplement for the SAGA game system. I had to wait a bit longer for mine, as the faction dice sold out almost immediately … Continue reading
New Skraeling rules for SAGA
Rules for Skraelings in 2nd edition Saga have recently been posted to the Gripping Beast website. In the original edition of the game Skraelings were an add-on rather than part … Continue reading
Speed Freeks: right game, wrong models?
Games Workshop recently released a game featuring feral gangs in patchwork vehicles, zooming around arid wastelands and urban ruins. The models look like this: Which is fine if you like … Continue reading
Epic Isometric digital RPG tabletop
Hosted on drivethru RPG right now is the Epic Isometric set of RPG adventure helpers. These tools give you a series of maps for dungeons and outdoor areas, plus icons … Continue reading
Empty hives: Necromunda’s problem
The new Necromunda has launched with teams for the Goliath and Escher gangs, and expanded rules for those gangs in a Gang War supplement. This is considerably less than launched … Continue reading
Beastmen teams in Blood Bowl
I’ve updated the team roster from earlier in the year, after looking over feedback and doing additional playtesting (and league play!) Here’s a preview of the new team: And here’s … Continue reading
Shadespire: ‘ultimate competitive’?
The messaging around Games Workshop’s upcoming Sahdespire game is becoming clearer and it’s apparent that this will not be simply another board game release set in one of their game … Continue reading
Specialist Games rules writer wanted
Games Workshop are advertising for a rules writer with a focus on their range of specialist games. The description mentions Blood Bowl specifically: Do you want to develop existing games … Continue reading
Game design package on Kickstarter
An interesting project popped up on Kickstarter recently. The White Box advertises itself as the game design workshop in a box. If you’re a budding tabletop game designer this project … Continue reading
Beastmen teams for Blood Bowl
This team has been updated as of November 2017 and the new version can be found here. Back in the dim reaches of time (1998 to be exact) Games … Continue reading
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