Scent of a Gamer

From the computer to the tabletop, this is all about games. Updated each week-end.

Narrative over competitive play

Maybe it’s an age thing. I find with wargames tha I have no interest in the competitive side of the game at all. It wasn’t always this way. 20 years … Continue reading

September 9, 2023 · 7 Comments

Squaring up to the Old World

Warhammer Community recently featured a Q&A style article about their forthcoming Old World game. They confirmed that square bases will be used, and that the rules designers will be dipping … Continue reading

July 31, 2021 · 7 Comments

Take a bow, Jervis Johnson

It had to happen a some time, and that time is now. Jervis Johnson is leaving Games Workshop, after several decades’ work designing games. I will remember him most as … Continue reading

July 17, 2021 · 6 Comments

The incredible story of Sagas

Sagas are fast becoming my favourite card type in Magic: the Gathering. They seem to hit the sweet spot between a card that can provide plenty of flavour and backstory, … Continue reading

February 20, 2021

A cynical approach to Standard

Formerly Magic’s most popular format, Standard has fallen on hard times of late. In recent years it has been eclipsed by Commander as the most popular format. For a series … Continue reading

October 2, 2020 · 4 Comments

Ludonarracon 2020

Ludonarracon 2020 will open later this week, running from April 24-27 this year. Okay, I’d never heard of this before either, but Ludonarracon is, as the name suggests, a celebration … Continue reading

April 21, 2020

Game Design: Challenge Yourself —

As I mentioned on Monday, I’m swapping out Project Shuriken for the moment while I polish my drawing skills a bit more. The replacement is a tabletop SF skirmish game … Continue reading

March 4, 2020

The White Box

I write about this when it first went to Kickstarter, and now I have my own copy. The White Box provides any budding tabletop game designer with a bunch of … Continue reading

February 2, 2020 · 3 Comments

Age of Sigmar: the right decision

In my opinion, the verdict is now in: Games Workshop were right to kill off Warhammer and replace it with the Age of Sigmar. Warhammer at the time was a … Continue reading

September 21, 2019 · 4 Comments

Right content, wrong product: a SAGA Book of Battles review

The SAGA Book of Battles is a supplement of over 50 pages dealing with how to organise and fight battles across the various SAGA settings. The book is organised into … Continue reading

August 17, 2019 · 6 Comments

Age of Magic faction review: The Horde

The Archetype SAGA Age of Magic doesn’t define your armies for you, but gives you a theme to follow. The Horde lets you put down lots of models on the … Continue reading

June 29, 2019 · 7 Comments

SAGA Age of Magic review

Age of Magic is the long-awaited fantasy supplement for the SAGA game system. I had to wait a bit longer for mine, as the faction dice sold out almost immediately … Continue reading

June 15, 2019 · 9 Comments

New Skraeling rules for SAGA

Rules for Skraelings in 2nd edition Saga have recently been posted to the Gripping Beast website. In the original edition of the game Skraelings were an add-on rather than part … Continue reading

June 1, 2019

Speed Freeks: right game, wrong models?

Games Workshop recently released a game featuring feral gangs in patchwork vehicles, zooming around arid wastelands and urban ruins. The models look like this: Which is fine if you like … Continue reading

December 2, 2018 · 5 Comments

Epic Isometric digital RPG tabletop

Hosted on drivethru RPG right now is the Epic Isometric set of RPG adventure helpers. These tools give you a series of maps for dungeons and outdoor areas, plus icons … Continue reading

December 16, 2017

Empty hives: Necromunda’s problem

The new Necromunda has launched with teams for the Goliath and Escher gangs, and expanded rules for those gangs in a Gang War supplement. This is considerably less than launched … Continue reading

December 2, 2017 · 8 Comments

Beastmen teams in Blood Bowl

I’ve updated the team roster from earlier in the year, after looking over feedback and doing additional playtesting (and league play!) Here’s a preview of the new team: And here’s … Continue reading

November 18, 2017 · 2 Comments

Shadespire: ‘ultimate competitive’?

The messaging around Games Workshop’s upcoming Sahdespire game is becoming clearer and it’s apparent that this will not be simply another board game release set in one of their game … Continue reading

October 14, 2017 · 1 Comment

Specialist Games rules writer wanted

Games Workshop are advertising for a rules writer with a focus on their range of specialist games. The description mentions Blood Bowl specifically: Do you want to develop existing games … Continue reading

July 1, 2017 · 2 Comments

Game design package on Kickstarter

An interesting project popped up on Kickstarter recently. The White Box advertises itself as the game design workshop in a box. If you’re a budding tabletop game designer this project … Continue reading

April 23, 2017 · 2 Comments