From the computer to the tabletop, this is all about games. Updated each week-end.
I’ve updated the team roster from earlier in the year, after looking over feedback and doing additional playtesting (and league play!)
Here’s a preview of the new team:
And here’s the full file for download:
Some additional notes:
The final version of the team ended up being closer to my original vision for the team (back in the 1990s I mean) than I had expected, which was a pleasant surprise. If you used the team I first posted, you’ll notice some big changes.
These are back are their diminutive Strength 2, but now with horns and access to mutations on normal rolls. Don’t underestimate these little guys, they can run fast and hit hard!
These are the beasts you know from the general chaos team, turns out they didn’t need to be changed here.
These guys go down to strength 3 but gain block. Heavily armoured but not significantly stronger or faster than a Gor, these players give you early access to some stability on the line of scrimmage.
Centigor & Minogor
Lots of feedback on the new player type, but ultimately I changed the team around the Centigor and left it as is. It performs the role of line-breaker well, but will need support to make anything of this. The Minogor is the same Minotaur from other chaos teams with its name changed to reflect beastmen terminology.
Have fun on the pitch!