From the computer to the tabletop, this is all about games. Updated each week-end.
The new Necromunda has launched with teams for the Goliath and Escher gangs, and expanded rules for those gangs in a Gang War supplement. This is considerably less than launched the first time around, but it’s the 2018 release schedule that concerns me.
It looks like the remaining four gangs will be released at a rate of one per quarter in 2018, the order being Orlock, Van Saar, Cawdor, and Delaque. You read that correctly; one year after its release the new version of Necromunda will have the same number of gangs available as the first edition of the game had at launch.
On top of this, further Gang War supplements will be released, giving each gang expanded rules and adding weapons (and possibly other rules, such as skills) that all gangs can use. That’s right, you’ll need to keep buying those gang war books to keep your gang up to date.
This deal is looking worse all the time.
The original Necromunda launched with 6 gangs, campaign play, progression rules for gangers, and a weapons chart for everyone. Apparently it will take several books and a full year of releases for the new version to reach that level. Will anyone still be playing then?
Variety is the spice of life, and playing a game for several months with only two gangs available doesn’t appeal to me. Waiting a full 12 months for a gang, but buying supplements over those months just in case I need them later also holds little appeal.
I won’t knock the new models. The 1990s metals had their charm but the new plastics look wonderful and present some great conversion and customisation options.
However I think Necromunda’s hives will be rather empty this time with so much of the content missing.