Old World: Bretonnia vs Tomb Kings
The Old World preview at the weekend was a short one, with just two models revealed. I would have liked to see a new boxed set or even an idea … Continue reading
Cathay Old World maps appear
With the release of Total War: Warhammer III come an update to the ongoing Old World project. In keeping with the setting of the computer game, it’s now the Cathay … Continue reading
Old World map expands to the Border Princes
The slow revelation of the revised Old World map supporting the future re-release of Warhammer tabletop has had the Border Princes added: As with the other areas of the map, … Continue reading
Cathay background expands
Following closely from yesterday’s article about Cathay, the background for this faction is now being expanded through posts on both Warhammer Community and the Total War blog. We haven’t seen … Continue reading
Cathay in the Old World
Following the trailer for their inclusion in the third Warhammer Total War game comes confirmation that the faction was designed by Games Workshop. Some people has wondered whether Creative Assembly … Continue reading
Squaring up to the Old World
Warhammer Community recently featured a Q&A style article about their forthcoming Old World game. They confirmed that square bases will be used, and that the rules designers will be dipping … Continue reading
New Bretonnia Old World map
A new map segment for the Old World has appeared, this one featuring Bretonnia in more detail: Games Workshop are working very slowly towards a revival of the Old World … Continue reading
Flamers complete
It took some time, but I have now finished the bases for the 12 flamers, and so now they are truly complete: I took some inspiration from Louise Sugden in … Continue reading
A mechanically different Civilization
Board game mechanics are impacting the development of Old World in a positive way. No, this is not a reference to the return to the Old World of Warhammer. In … Continue reading
Neglected models: Flamers of Tzeentch part 2
I’ve finished all 12 flamers now, here’s the second batch: The green hair is more prominent on these than on the first batch, but I expect they will mix together … Continue reading
Neglected Models: Flamers of Tzeentch part 1
It’s been a while since I pulled something out of my pile of neglected models. This time it’s the turn of the flamers of tzeentch: These models are unusual not … Continue reading
Old World, new map
While the initial Old World preview said the release was a couple of years away, it looks like Games Workshop is determined to show us progress between now and then. … Continue reading
The Old World returns… soon
Games Workshop have put up advanced notice of a new product line. very advanced notice. For a company that typically reveals things within 2-3 months of release, this time they … Continue reading
Lorehammer: the rise and fall and rise and fall of Nagash, part 1
Welcome back to Lorehammer. This is the first of a two-part series covering the origins of one of Warhammer’s most powerful beings, the dread sorcerer Nagash. (Note there is a … Continue reading
Old World armies part 2: expanding the old world
Welcome to part two of the three part series looking at armies in the Warhammer world for the benefit of those playing Warhammer: Total War and wondering how the game … Continue reading
Old World Armies part 1: extending the game
This series of three articles examines the armies of the Warhammer Old World. The articles are intended to give players of Warhammer: Total War some insight into how the existing … Continue reading
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