Draft of a gamer: A Farewell to Khans
My final (I assume) draft with Khans of Tarkir ended in a pleasing 2-1 result with a ‘build-around-me type of deck. I don’t normally go in for these, on the … Continue reading
Draft of a Gamer: I don’t get Mardu
This would be one of my last drafts with Khans of Tarkir, given the imminent release of Dragons of Tarkir. In case you are wondering, yes this is sooner than … Continue reading
Draft of a gamer: ordinary Abzan
Following the previous write-up and some discussions around that, I realised in no uncertain terms that while I need to look at my focus on the game state, I really … Continue reading
Draft of a Gamer: drifting back to Sultai
Friday night is draft night again! There was the minor issue of a cyclone sending large amounts of rain my way, but luckily nature has respect for the draft. The … Continue reading
Draft of a Gamer: delve deep (but not too deep)
In my first ‘real’ draft since my foray online and travel over Christmas I drafted a true Sultai deck. The mana was certainly a lot easier with just three colours … Continue reading
Draft of a Gamer: Sultabzan
I won’t make it to my local store for the draft this week, so I decided to fire up Magic Online instead. Sure, I don’t get to keep the cards … Continue reading
Draft of a gamer: Jeskai win-scout
Another Friday night, another draft with the good people at good games. After my first experience, I was keen to come back and improve both my drafting and my playing. … Continue reading
Draft of a gamer
A store near me has started running ‘proper’ drafts, with prizes and everything, so I had to go along, right? I mean, you can’t let behaviour like that go unrewarded. … Continue reading
The making of a magic card (art)
For those like me who are interested in how Magic card art goes from concept to finished product, I recommend this article on MtG artist Steven Belledin’s blog. It tells … Continue reading
Clan leaders of Tarkir
The five clans of Tarkir each have their own charismatic leader who embodies the ideals and ethos of that clan. Each is represented by a card in the game to … Continue reading
Khans of Tarkir art review
The new Khans of Tarkir set takes us to a place ruled by clan warlords and riven by constant strife. It’s the homeworld of one Sarkhan Vol, and a place … Continue reading
Clan lands in Khans of Tarkir
Basic lands in Magic have a special place for me, and I’ve written about this before. In Khans of Tarkir, the basic lands work directly with the world building to … Continue reading
Changes to Magic set structure
The three-set block structure has been a mainstay of Magic: the Gathering since the late 1990s. In an important article, Magic’s head designer Mark Rosewater lays out the persistent problems … Continue reading
Magic at San Diego Comic Con
There were revelation on a number of upcoming Magic_ the Gathering sets at this year’s San Diego Comic-Con. The 2014 Commander release will be a set of mono-colour Commander decks. … Continue reading
Khans of Tarkir
The new block for Magic: the Gathering has been announced – Khans of Tarkir. Wizards of the Coast have provided us with a couple of art pieces only at this … Continue reading
You must be logged in to post a comment.