My top Commodore 64 games, 1-10
Now we get to the top 10. If you missed the previous articles in this series you can view them here: 11-20 21-30 31-40 For this last list I will … Continue reading
My top Commodore 64 games, 11-20
Welcome back to my look at my top 40 Commodore 64 games, to celebrate 40+ years of this system, the one that cemented my lifelong love of videogames. 11 Parallax … Continue reading
My top Commodore 64 games, 21-30
This continues the journey through some of my favourites games for the Commodore 64, chosen from among those games I played on the platform. 21 Elite A version of this … Continue reading
My top Commodore 64 games, 31-40
The Commodore 64 turned 40 years old in 2022, and to celebrate that achievement I am going to list my favourite 40 games on the platform. This was my first … Continue reading
2021 early sales update from ICv2
It’s premature to call 2021 a post-COVID year, but it feels different from last year at least. Of course, 2020 saw record sales for hobby games across the board, and … Continue reading
Local Game Store tips with ICv2
ICv2 has a feature called ‘Busines 3×3’ where they ask gaming store owners to talk about 3 things they do well, three things they wish they hadn’t done, and then … Continue reading
Specialist Games rules writer wanted
Games Workshop are advertising for a rules writer with a focus on their range of specialist games. The description mentions Blood Bowl specifically: Do you want to develop existing games … Continue reading
My gamer’s journey
It all began with Battlecars, a very old board game by Games Workshop. I’d played other games before of course, the usual chess, draughts, Monopoly. I was already a gamer, … Continue reading
FFG and GW part ways
For the past few years, Fantasy Flight Games have produced a number of titles under licence from Games Workshop. These titles have included new editions of old Games Workshops games, … Continue reading
The billion dollar hobby
IcV2’s latest industry update is available, and they have a new and larger estimate for the total size of the hobby games industry. $1.2 billion in their new figure and … Continue reading
5 Musts when running a tabletop games league
Whether it is for card games, board games, or miniatures games, a league can be an effective way to getting players to gather, meet one another, and play lots of … Continue reading
New Blood Bowl miniatures spotted
I was not expecting to write this kind of update. New Blood Bowl figures have been spotted from GW, heralds of a new edition of that great game. The current … Continue reading
Stonemeier Games Crowdfunding articles
Stonemeier games are well worth listening to on the subject of crowdfunding. They have a series of successful Kickstarters behind them, culminating in Scythe. At their website you will find … Continue reading
Further growth for hobby games
Hobby Games in North America have grown by an impressive $180 million since 2013 to reach a $880 million in size. The latest report from ICv2 has more details and … Continue reading
Six straight years of growth for hobby games: ICv2
The last year hobby games (a catchall term for board, card, dice miniatures and RPGs) failed to grow was in 2008 – the year that the GFC really hit home. … Continue reading
So you want to be a tabletop game designer
This is the title of a great article you should check out if you’re interested in designing tabletop games. The article covers the basics and also gives a logical stage-by-stage … Continue reading
Are you a ‘one game’ gamer?
A recent article at Kotaku looks at a rising phenomenon; gamers who only play one game. While this is not a new phenomenon it appears to be more common than … Continue reading
Star Wars Armada announced
Fantasy Flight Games will be releasing a companion game it its popular X-Wing Miniatures games. Called Star Wars Armada this game will focus on larger battles with bigger ships. … Continue reading
The time-poor gamer
A post at Quirkworthy caught my attention the other day, about being able to put time back into your gaming hobby, and where to put that time. It got me … Continue reading
Design Time: don’t give up
Boing Boing posted a great article on why you shouldn’t give up during the game design process. Basically a couple of people came up with a game idea, and everyone … Continue reading
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