A mechanically different Civilization
Board game mechanics are impacting the development of Old World in a positive way. No, this is not a reference to the return to the Old World of Warhammer. In … Continue reading
My top 5 computer games, 2010-2019
The most recent decade has been an interesting one for me in terms of gaming. In some ways I’ve spent a lot of gaming time looking backwards at older games … Continue reading
Japan the liberator, part 1 of 7
This tale arose from a Civ 5 game I completed recently, and I’ll retell it over the next few weeks. Preamble I selected Japan, and my intention is to keep … Continue reading
My top 5 computer games, 2000-2009
The early 2000s continued my dive into strategy games, with a bit of action on the side. This was the decade that online play finally became a relevant feature, and … Continue reading
Battlefleet Gothic gameplay trailer
Battlefleet Gothic is another of Games Workshop’s well-loved and sadly unavailable miniatures games. Still the upcoming Battlefleet Gothic: Armada computer game should serve as a vicarious pleasure. The game centres … Continue reading
Brazil and the White Walkers: a Civ V story conclusion
I’ve written the second and final part of my Brazil story, and you can find the Imgur album here. I hope you enjoy and forgive my mild obsession with chocolate! … Continue reading
Brazil and the White Walkers: a Civ V story
In service of emergent narrative, I have played a few interesting games of Civ V recently. In this game, I played as Brazil and explored no further than South America … Continue reading
Doomdark’s Revenge playthrough
Doomdark’s Revenge is one of my favourite computer games, but it is not frinedly to new players. In this game it is quite easy to spend your time wandering around, … Continue reading
My top 5 computer games, 1990-1999
The 1990s were a crowded decade for me with computer games. The transition from school to university combined with still living at home combined to halcyon days in terms of … Continue reading
Penny Arcade, computer games, and kids
As a parent, this is a subject important to me. Computer games can be a wonderful source of creativity and adventure. Yet they remain at least somewhat stigmatised, and many … Continue reading
Longevity in computer games
I’ve written before about the notion of being a ‘one game’ gamer. Putting so much time into a single computer game that you don’t play any others is not something … Continue reading
Are you a ‘one game’ gamer?
A recent article at Kotaku looks at a rising phenomenon; gamers who only play one game. While this is not a new phenomenon it appears to be more common than … Continue reading
Infinite possibilities
Procedural generation is a system whereby new game experiences are generated by algorithms rather than scripted in advance by programmers. Translated this means the computer is given the parameters and … Continue reading
Civ 5: A Hell of a Game
This seemed like an appropriate moment to talk about why I enjoy Civilization 5: I’ve put a lot of hours into this game. As you might guess, this is the … Continue reading
Going Wild
It’s not been two hours since I funded a project, and something else on Kickstarter has caught my eye. Wildman is a forthcoming RPG – assuming it gets funded of … Continue reading
Happiness is a Game Reborn
One of my favourite computer games of all time, Lords of Midnight, has recently been re-released. As befits a game originally available on the 8-bit Spectrum 48k and Commodore 64, … Continue reading
You must be logged in to post a comment.