From the computer to the tabletop, this is all about games. Updated each week-end.
With the Hearthguard completed, the Otherworld army are done – at least for now. I rebased the angelic general and behemoth to match the warriors and hearthguard:
This army is 8 points, the recommended number for an Age of Magic army. However I could still add more.
The Otherworld army is unique in allowing flying units, but I don’t have any of those as yet, though I could rebase some old harpies. Also I don’t have any wizards.
The behemoth is a Bones fire elemental, which fits in nicely with the army and also with the flaming swords of the hearthguard.
Now to get some games in!