From the computer to the tabletop, this is all about games. Updated each week-end.
Talisman remains a game a like more for the nostalgia than for the quality of gameplay. The characters and fantasy setting are charming enough, but there’s too much Monopoly overhang of a game that simply won’t end even when there is an obvious winner.
That said, as a lonely introverted nerd at boarding school, Talisman offered a chance to sit down and forget everything other than how to get to the Crown of Command with my Chaos Warrior before the Troll attacked me again. The long gameplay was a plus, believe me.
Fantasy Flight took over Talisman publishing a few years ago and have done a good job. The releases have been decent additions regardless of whether they are new or simply re-presentations of original 2nd edition releases, such as the Dungeon.
The Cataclysm is something quite different.
A new central board represents the game word after… well, after a cataclysm. Familiar features are gone or changed. Characters are now scrambling to survive rather than venturing out to win a fortune.
The Cataclysm looks like an interesting way to voluntarily reboot your games of Talisman, so I’ll be keeping a close eye on this one.